Website powered by

M's Antique Store (UE5)

Found this amazing piece from artist Thanh Do:
https://www.artstation.com/artwork/LevXkA

I knew I had to make it in 3D. Tried my best to make it look like the original concept while also keeping to realistic 3D standards. Was a fun little project and I can't wait to jump on some more!

Progress of how I built up the scene from start to finish. I started with the fundations first and moved my way up until I finished with all the photoframes on the walls.

Because of the simplicity of the textures I combined all the props into one mesh and in total needed just 4 textures maps. 2 1024x1024 and 2 512x512. The scene being mostly flat colour I didn't need normal maps or roughness. So these are all the textuers.

Because of the simplicity of the textures I combined all the props into one mesh and in total needed just 4 textures maps. 2 1024x1024 and 2 512x512. The scene being mostly flat colour I didn't need normal maps or roughness. So these are all the textuers.